Gravity Sketch expands on their 3D design ambitions by launching an open beta for Gravity Sketch VR for the HTC Vive and Oculus Rift today on their website. Founded in 2014, this small London start-up has dedicated countless hours of research to leveraging new technology and making 3D artistic expression more accessible.
This round of BETA access will be offered for a limited time and includes a steam key that will be good for the life of the software regardless of future pricing (which has not been established). The team at Gravity Sketch is endeavoring to expand their existing beta user base to help with guiding the development of the software and are looking forward to receiving feedback from this newest batch of users.
I received an early version of the software and have been using it for about a week. To be honest, I was a little overwhelmed at first by all the features they have packed into this version. I spent the first few hours just sketching and deleting stuff to get used to all the different tools. Eventually, I was able to focus on a creative concept and built a scifi version of the Pinocchio story.
Now that Gravity Sketch has been released to the public we’ll be using it to create tutorials, stream it live on our Twitch channel, and will bring you updates when new features are introduced. We can’t wait to see how you use this incredible tool to create worlds in virtual reality. I’d love to see links to your first Gravity Sketch creations in the comments!